Wednesday Feb 22

 

 

 

 


 

 

7 Deadly Sins 2.1

7 DEADLY SINS 2.1, a mod for the PC game Sins of a Solar Empire.
The alpha release is now available for the 2.5 version of 7 DEADLY SINS through the Live Sync program.  Email DANMAN for access to this Alpha version.

Welcome to 7 Deadly Sins 2.1, for version 1.05 of Sins of a Solar Empire. It is NOT compatible with 1.12 or above.
7DS 2.5 will be available for the Entrenchment expansion for Sins of a Solar Empire.  Also, 7DS can only be played at HIGH maximum settings.  DO NOT USE VERY HIGH settings.  This will cause a minidump.

7 Deadly Sins is the ultimate combo mod, the "unoffical" expansion of Sins of
a Solar Empire, or so it has been dubbed by the mod community.

7 Deadly Sins is the work of many individual modders including myself working together under my
leadership (DANMAN3712) but I normally go by just DANMAN.

Together we form the 7DS Mod Team, and the backbone of DANMAN GAMES (www.danmangames.com)

7 Deadly Sins is the combination of other mods along with original content of the 7DS team and my own content.

Here is a list what mods and content are included but are not limited to what 7 Deadly Sins includes:

Sins Plus - By Uzii

Solar Sins - By DANMAN

Sins Enhanced - By Krissem

Bailknights Graphical Mod 1.3 - By Bailknight

WLD Graphical MOD - By Lost WLD

Volumetric Explosions 0.85 - By Mansh00ter

Star Wars (Empire only) - By EvilJedi

Metal Storm - By SpardaSon21

HammerSun Pirate Mod - By HammerSun

UFO Mod - By i Nert

Kreyson's Battlewagons Mod - Kreyson

Sins Sounds - Gurkoz

Sins Music (unreleased) - Gurkoz

Ancient Ones, Atlantians (unreleased) - DANMAN

Star Control / Master of Orion Mod (unreleased) - DANMAN

 

So, now I know what you want...a list of what YOU, the player, is actaully getting with this mod.  Well, here is a non-inclusive list:

11 Brand new colonizable planet types
Colonizable Gas Giants, with new types of Gas Giants
5 Colonizable Stars - you colonize the moons that orbit them

Over 80 brand new planetary bonuses, including negative ones.

1 New Star - White Star

1 New Super Massive Black Hole - at the center of some solar systems

2 Black Holes - will destroy your ships

2 Nebuleas - complete with baby stars

3 Different Moons, orbiting various planets and Stars

11 Playble Races
TEC
TCA - modified TEC, with custom ships
Advent
Unity - modified Advent
Vasari
Dark Fleet - modified Vasari
The Galactic Empire - from Star Wars
The Rogue - Playable, custom pirates
The Arilou - UFO race from the Star Control Games
The Ur-Quan Korh-Ah - Death race from the Star Control games
The Atlantians - the ultimate race, the creators of all humanoid life forms (the gods)

Completely new soundtrack, provided by Gurkoz, Makon, Lucas Arts (Indiana Jones and the Fate of Atlantis Game) & (Star Wars), Frank Klpacki (Universe at War Soundtrack), 
and Toys for Bob, the developers of Star Control 1 & 2.

Completely new sound effects, provided by Gurkoz, Toys for Bob, and Lucas Arts.

New star color variants with matching skyboxes, provided by the Sins Enhanced mod.

All new weapons, engines, abilities, and explosion effects, provided by Bailknight's Graphical mod, WLD Graphical mod, Volumetric Explosions, and DANMAN.

New classes of ships including:
Light Frigate
Heavy Frigate
Crusier
Super Crusier
Captial 
Titan
Super Titan

Races now have their own traits that make them more unique, from being a total offensive race, to a highly researching race.  Each race now has its own unique tactics of gameplay.

TEC
ADVENT
VASARI
Same tactics as before
TCA
Build "tanks" of ships, and roll over your enemy with firepower and armor strength. 
UNITY
Spread culture even better, and keep enemies at bay with improved beam and shield technology.
DARK FLEET
Utilize phase missles with reckless abandon, with 60% possible improvement of bypassing shields, amd make use of bigger ships.
THE GALACTIC EMPIRE
Use the power of the Empire, raw power and fear to completely dominate your enemy.
THE ROGUE
Rob, pilfer, and steal your way to greatness.  The Rogue are a mismash of various stolen technology, and can steal resources, and even other ships.
ThE ARILOU
Not being of this dimension, the Arilou do not rely on money and normal means of transport or construction.  They simply spawn ships from their "motherships",
and travel through Quasispace, which propels them at near instant speeds from planet to planet.
THE UR-QUAN KORH-AH
Totally aggressive, the Korh-Ah are built for battle.  They are all offense, and barely any defense.  They focus on exterminating every race and every planet they find,
and almost every ship is capable of boming from orbit.  Their goal is to "cleanse" the universe of all other sentient life, anything that is not an Ur-Quan.
THE ATLANTIANS
The first humonoid race in existance, they created all others.  They are slit into two sub-species, start with a weaker side.  They rely totally on technology, and is
key to their success and survival.  The Atlantian Player that can access all their research, will be unbeatable late in the game.  They harness many deadly weapons,
including the dreaded Stellar Converter from the Master of Orion games, and can even cause a Super Nova explosion.  Tactics for playing them are research hard and fast,
or your weaker side will be quickly defeated by the other races, who are much stronger in the beginning of the game.  Their weakness is their technology however, and 
loss of their research stations will instantly cripple them until they are rebuilt.


Hundreds of custom researches, including those created by DANMAN, HammerSun, and Uzii.

Altered Artifacts, 2 plus the 7 DEADLY SINS of Lust, Gluttony, Greed, Sloth, Wrath, Envy, and Pride.

Dozens of custom ship models, including those from HammerSun, i Nert, EvilJedi, Kiedjor, DANMAN, and the X3: Reunion development team.

Dozens of new maps, provided by SamazRalan and the 7DS Mod Team.

New opening video and logos, video by SamazRalan, logos by DANMAN.

New loadscreens, menu colors, and characters, provided by Uzii, Gihren, and DANMAN.

Custom HUD displays for the custom races.  Stock races are unchanged.

Many more features too numerous to name here, and there is always more in development.

To get the mod, go to the official website: www.danmangames.com, Click on PRODUCTS, then MODS.  The link will be there for the download.

Deadly Forge updated 3/9/09
(fixes new maps)
create maps for 7DS 2.1 Final with ease and comfort using GForge 1.0
***** contains Fixed GalaxyScenarioDef file, copy it to your GameInfo folder of the mod install location.
***** contains Fixed 7DS maps, please copy them into your Galaxy folder of the mod install location.
contains 2 7DS icons, 32pixel and 64pixel (seen above)
***** Rogue Race fixed to start with LHD-i colony ship.

Again, we hope you enjoy "7 Deadly Sins 2.1 Final", A Danman Games Production/Mod for Sins of a Solar Empire by IronClad/StarDock.

Outside Sites
Check http://www.danmangames.com/ for information about us.

Check http://forums.danmangames.com for forums, technical help, complaints, praise, and fun.

Videos:

Opening Cinematic (WMV) 266mb for Download/Stream via FileFront

7 Deadly Sins Trailer (WMV) 55mb for Download/Stream via FileFront

I hope you all enjoy it, as I and the 7DS Team have enjoyed making it for you.

DANMAN

ALSO - CASE ANYONE IS INTERESTED:

TODAY 3/31/2009 IS THE ANNIVERSARY OF THE MOD.  HAPPY BIRTHDAY 7 DEADLY SINS!

SINCE MARCH 31ST, 2008, 7DS HAS BEEN DOWNLOADED OVER 50,000 TIMES, IS AVAILABLE IN 5 DIFFERENT LANGUAGES, AND HAS REACHED ALMOST EVERY CONTINENT ON THE EARTH.

Just in case anyone was wondering......

DANMAN

 


Here are the links to the forum and the download of mods for Sins of a Solar Empire:

FORUMS

http://forums.danmangames.com


DOWNLOADS


Sins of the 13th Tribe V0.5 - A mod that brings the Battlestar Galactica Universe to Sins of a Solar Empire




DANMAN GAMES SOASE MOD TOOLS
This is a Mod Tools Pack put together by Danman as a COMPLETE set of tools in which to make mods for Sins of a Solar Empire 1.17 and Entrenchment 1.03

DOWNLOAD

DANMAN GAMES SINS MOD TOOLS - without XSI or debugging.rar
Same as other DANMAN GAMES MOD TOOLS, but without XSI or Windows Debugging Tools, resulting in a much smaller download, and in RAR format.

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